Plans, thank yous, and improvements to “Getting Started”

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castle_base package: Compile

A week ago we have launched our Patreon campaign https://www.patreon.com/castleengine, and we already reached 25% of our first goal! I wanted to thank everyone who decided to support the engine, and please keep it coming! This really matters a lot to the engine future — it essentially allows me to focus all my (computer) life on the engine, and I think that I can do some amazing things with this:)

Plans for the next releases:

  • Release 6.2: Easy iOS recompilation
  • Release 6.4: Delphi compatibility (after many encouraging comments I got from the Delphi community on FB and G+)
  • Release 6.6: Physics, or Visual designing (like GLScene) (depending on YOUR feedback!)

More details about the above features, and more plans, are here. I plan to maintain this “Planned features” page forever, adding there stuff (and removing stuff, too, as it gets implemented:). So be sure to check it often.

Getting started improvements:

Our “Getting started” page was much improved, with screenshots showing the Lazarus installation process. See also a movie (thanks to Eugene Loza!)

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