Shape component - extensions

Contents:

1. Toggle shape rendering (Shape.render)

Shape {
  ...
  SFBool     [in,out]      render      TRUE      
}

The field render allows to easily hide and show the given Shape. A hidden shape is not rendered, but otherwise it's still processed (for example, it is used for collision detection).

If you want to hide a particular shape, sometimes this may be a simpler method than using standard X3D Switch node. It doesn't require to wrap the Shape in a Switch node.

This is compatible with InstantReality Shape extension.