Games and Tools
developed using our engine You can also download some of these
games from Michalis Kamburelis itch.io profile.
Developers: remember you can
also download sources of all these programs. They are also available on GitHub,
as part of GitHub Castle Game Engine organization.
Android game where you defend beautiful animated castles. With Google Games integration and dragons.
Fly your dragon in a dark comic setting. Demo of
Spine animations and Google Games achievements inside Castle Game Engine on Android. Available for free from Google Play, the source code is inside the engine examples (
Mountains Of Fire
3D game with split-screen view where human and worm cooperate to survive. For single player or 2 players.
First-person perspective game, in a dark fantasy setting.
Small 3D toy, demonstrating rendering integrated with 3D sound using Castle Game Engine.
Small 3D space-shooter. One of the first games made using (an ancient version of) Castle Game Engine, with VRML models.
VRML / X3D browser, and a viewer for other 3D model formats
(Collada, 3DS, MD3, Wavefront OBJ, Spine...).
Explore the virtual world, with collision-checking, gravity, interactive animations, shadows, mirrors, shaders and more.
Convert various models to VRML/X3D.
Image viewer, handles many image formats (including some exotic ones: DDS, RGBE).
Design a 2D curve, save it as XML, and use it in your own programs, e.g. to move something (camera, another object) along a smooth designed trajectory.
Plotting graphs (e.g. of functions).
Command-line simple ray-tracer (classic deterministic ray-tracer and basic Monte Carlo path tracer).
Handles VRML/X3D and other 3D model formats. See also it's gallery.
output information about OpenGL installed on your system.
convert MGF to Inventor / VRML 1.0 preserving info about
physical material properties.
Some miscellaneous documentation applicable to all programs here: